{{{#!python //VR software에서 화면 분할 관련 소스 void SubBackview() { glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0f, 0.0f, 0.0f); glBegin(GL_POLYGON); glVertex3f(-0.5f, -0.5f, 0.0f); glVertex3f(0.5f, -0.5f, 0.0f); glVertex3f(0.5f, 0.5f, 0.0f); glVertex3f(-0.5f, 0.5f, 0.0f); glEnd(); glFlush(); }}} {{{#!cpp //VR software에서 화면 분할 관련 소스 void SubBackview() { glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0f, 0.0f, 0.0f); glBegin(GL_POLYGON); glVertex3f(-0.5f, -0.5f, 0.0f); glVertex3f(0.5f, -0.5f, 0.0f); glVertex3f(0.5f, 0.5f, 0.0f); glVertex3f(-0.5f, 0.5f, 0.0f); glEnd(); glFlush(); }}} {{{#!enscript // some codes }}}