Difference between r1.2 and the current
@@ -13,7 +13,7 @@
glFlush();
}}}
void SubBackview()
{
}}}
{{{#!cpp
{{{#!vim cpp
//VR software에서 화면 분할 관련 소스 void SubBackview()
{
@@ -29,6 +29,3 @@
}}}
{{{#!enscript
// some codes
}}}
//VR software~W~P~D~\ ~Y~T면 ~D~U| ~@| ~F~L~J
void SubBackview()
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0f, 0.0f, 0.0f);
glBegin(GL_POLYGON);
glVertex3f(-0.5f, -0.5f, 0.0f);
glVertex3f(0.5f, -0.5f, 0.0f);
glVertex3f(0.5f, 0.5f, 0.0f);
glVertex3f(-0.5f, 0.5f, 0.0f);
glEnd();
glFlush();
//VR software~W~P~D~\ ~Y~T면 ~D~U| ~@| ~F~L~J
void SubBackview()
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0f, 0.0f, 0.0f);
glBegin(GL_POLYGON);
glVertex3f(-0.5f, -0.5f, 0.0f);
glVertex3f(0.5f, -0.5f, 0.0f);
glVertex3f(0.5f, 0.5f, 0.0f);
glVertex3f(-0.5f, 0.5f, 0.0f);
glEnd();
glFlush();